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Keep all the original footage on Aspect so editors, colorists, and finishing artists can work from the same source files. Each teammate mounts the same Aspect project and imports media from that shared root. With consistent mounted paths and filenames, the next person can open the project against the same media without relinking it for every handoff.

Connect Resolve to Aspect

  1. Upload your original footage, audio, and graphics to an Active Storage project and give your team access.
  2. Open the Aspect desktop app for macOS or Windows and Mount that project from the drive view.
  3. In Resolve’s Media page, browse to the mounted drive and add your media to the Media Pool. If the drive is not listed, add its path under Preferences → System → Media Storage.
Mount the whole Aspect project at the same root on each workstation. Keep Mac volume names and Windows drive letters consistent. For mixed Mac and Windows teams, configure Resolve’s Mapped Mount paths so each workstation resolves the shared media correctly. See Mount your first project for the Aspect setup.

Choose how to share the Resolve project

Resolve keeps active projects in a project library. Keep that library local or use Blackmagic Cloud; store the shared footage and exported .drp files on Aspect.

Work together with Blackmagic Cloud

In Resolve’s Project Manager, sign in to Blackmagic Cloud, create or open a project in a Cloud project library, and invite your collaborators. Use Resolve’s collaboration controls to work together. Import the project’s media from the mounted Aspect drive. Blackmagic Cloud manages the shared project, while Aspect gives each editor access to the same originals and proxies.

Hand off a DRP file through Aspect

If your team is not using Blackmagic Cloud, pass the project through Aspect when another person needs to pick up the edit:
1

Save and export the project

Save your work, open Resolve’s Project Manager, right-click the project, and choose Export Project.
2

Save the DRP on Aspect

Choose a location on the mounted Aspect project and save the .drp file. Use a clear version name and wait for Aspect to finish synchronizing it.
3

Have the next editor import it

The next editor mounts the same Aspect project, opens Project Manager, and chooses Import Project to import the .drp into their project library.They open the imported project and confirm that the timeline resolves to the shared media.
4

Export the next handoff

After editing, export a new .drp back to Aspect. Coordinate who owns the next version before someone else continues.
A .drp is a snapshot of the project, including its timelines, grades, and settings. It does not include the source media or update itself as you edit. Export a fresh .drp for each handoff; importing it does not create a live collaborative project.

Use proxies for the edit

Keep the raw footage on Aspect even when editing with lighter proxies. Use the originals for color decisions and full-quality finishing.

Copy existing Aspect proxies

  1. In Aspect, select the source videos or a folder and choose Copy.
  2. Choose a destination in the shared Aspect project.
  3. Enable Copy videos as proxies under Content, then select Copy.
  4. Wait for the MP4 copies to finish. Videos still processing are copied once their proxies are ready; the originals remain in place.
In Resolve’s Media Pool, select the original clips, right-click, and choose Link Proxy Media. Locate the corresponding copied proxies on the mounted drive and confirm that Resolve matches them. Resolve checks properties such as timecode and frame rate when linking proxies. If a copied proxy cannot be matched, generate one from the original in Resolve.

Generate proxies in Resolve

Choose the proxy format and resolution in Project Settings, then select the clips in the Media Pool, right-click, and choose Generate Proxy Media. Set the proxy generation location to the mounted Aspect project when the team should share those files. Use Playback → Proxy Handling → Prefer Proxies while editing. Check picture and audio on several clips, then switch to Prefer Camera Originals for finishing with the source media.

Keep the cache local

In Project Settings → Master Settings → Working Folders, set Cache files location to a fast local SSD. Resolve’s generated cache is separate from Aspect’s cache. Pin high-bitrate media before a grading or finishing session when your connection cannot sustain playback. Streaming performance also depends on the number of simultaneous streams, the codec, and the workstation’s decoding capacity.

Pin the current timeline for offline work

Select and Pin the actual footage, audio, graphics, and linked proxies used by your timeline in Aspect. Wait for pinning to finish and check that the timeline plays from the mounted drive. A pinned .drp does not contain or pin the footage. Pin the proxies for an offline edit, and the camera originals if you need them for grading or full-quality output. Before leaving a Blackmagic Cloud project offline, export a .drp and prepare a local project for the session. Agree with the team on how that work will be handed back. Local changes will not merge into the shared Cloud project simply because the media is pinned. After reconnecting, allow new media and project exports to finish synchronizing before the next person picks them up.

Pinning

Keep the files for your current timeline available locally.

Cache management

Configure Aspect’s local cache for your media.