> ## Documentation Index
> Fetch the complete documentation index at: https://aspect.inc/docs/llms.txt
> Use this file to discover all available pages before exploring further.

# Premiere Pro

> Edit shared media from Aspect in Premiere Pro using individual projects, Productions, or Team Projects, with proxies and offline pinning.

Keep your original footage on Aspect so every editor works from the same media. Mount the project on each computer, import from the mounted drive, and use the Premiere collaboration workflow that fits your team.

When everyone uses the same mounted root and the media stays at the same paths, you can hand off projects without relinking the footage each time.

## Mount the shared media

1. Upload your original footage, audio, and graphics to an **Active Storage** project in Aspect. Give your editors access to that project.
2. In the [Aspect desktop app for macOS or Windows](/docs/apps/desktop), open the **drive view** and select **Mount** for the project.
3. Confirm that the drive appears in Finder or File Explorer, then import your media into Premiere from that mounted location.

Have everyone mount the whole Aspect project at the same root. Keep volume names consistent on Macs and check drive letters on Windows. For a team using both operating systems, establish the media mapping once rather than moving or duplicating the footage for each editor.

See [Mount your first project](/docs/instant-access/mount-a-project) for the full setup.

## Choose your Premiere workflow

### Individual projects

Save the `.prproj` file on the mounted Aspect project and import the shared media from that drive. This works well for one editor or a project passed between editors.

Enable **Project Locking** in Premiere's **Collaboration** settings and set your username. Before sharing the project, confirm that a second editor sees it as read-only while the first editor has it open. To hand it over, save and close the project, wait for Aspect to finish synchronizing, then have the next editor open it.

### Productions

Create or open the Production on the mounted Aspect project. Keep the Production folder and its project files together on Aspect so the team sees the same set of projects.

Productions let editors work in different project files while project locking controls who can change each one. Enable locking and use a recognizable username on every workstation. Save and close a project when another editor needs write access, and allow synchronization to finish before the handoff.

### Team Projects

Create or open the Team Project through Adobe and invite your collaborators there. Import its source media from the mounted Aspect project.

Adobe manages the shared edit and its changes; Aspect provides the common media. Each editor mounts the same Aspect project and uses Team Projects' **Get Latest Changes** and **Share My Changes** controls as usual.

## Set up Premiere for mounted media

Open Premiere's **Settings** or **Preferences**; the menu name varies by version. Apply these settings on each workstation before importing a large amount of footage:

| Setting | Recommendation |
| - | - |
| **Audio → Automatic audio waveform generation** | Turn it off to avoid reading all imported audio just to build waveforms. Generate waveforms when you need them. |
| **Media Analysis & Transcription → Analyze all imported media to search for visuals or audio** | Turn it off so importing a large project does not trigger analysis of every file. |
| **Media Analysis & Transcription → Automatically transcribe clips** | Turn it off. Transcribe selected clips when needed. |
| **Collaboration → Enable Project Locking** | Turn it on for shared project files and Productions, and enter your username. |
| **Media Cache → Media Cache Files** | Choose a fast local SSD for Premiere's media cache. |

If you need analysis, transcription, or waveforms for a group of clips, [pin those files](/docs/instant-access/pin-files) first, then run the task. Premiere's media cache is separate from [Aspect's local cache](/docs/instant-access/manage-cache).

## Edit with proxies

Proxies reduce the amount of media your workstation needs to read and decode. Keep the originals on Aspect and attach proxies to the original clips so you can switch between them in Premiere.

### Copy proxies from media already on Aspect

1. In Aspect, select the source videos or a folder containing them and choose **Copy**.
2. Choose a destination in your shared Aspect project.
3. Under **Content**, enable **Copy videos as proxies**, then select **Copy**.
4. Wait for the copy to finish. Videos still processing will be copied when their proxies are ready.

Aspect creates smaller MP4 copies. The source originals remain in place; other file types are copied as-is.

In Premiere's Project panel, select the original clips, right-click, and choose **Proxy → Attach Proxies**. Locate the matching MP4 copies on the mounted Aspect drive and check the matches before attaching them.

### Create proxies in Premiere

Select the source clips in the Project panel, right-click, and choose **Proxy → Create Proxies**. Choose a proxy preset and a destination on the mounted Aspect project. Adobe Media Encoder creates the proxies and Premiere attaches them to the source clips.

Use this option when you need a particular editorial codec or an Aspect proxy does not match Premiere's frame-rate, duration, or audio-channel requirements.

### Switch playback to proxies

Add **Toggle Proxies** to the Program Monitor toolbar using its button editor, then enable it. Check a few clips for matching picture, duration, and audio before continuing the edit.

Keep the original media available for full-quality export. If you plan to finish while offline, pin the originals too.

## Pin the files used in your timeline

Before traveling or working without a reliable connection:

1. Identify the video, audio, graphics, and proxy files used by the sequence.
2. Select those files or their containing folders in Aspect and choose **Pin**. Include the `.prproj` file or the Production projects you need.
3. Wait for pinning to complete, then open the sequence and check playback in the mode you intend to use.

Pinning a project file does not download the media it references. If proxy playback is enabled, pin the attached proxies as well as any originals still used by the sequence. Continue opening files through the mounted Aspect drive.

For a Team Project, prepare and open the project on the workstation before going offline, and follow Adobe's offline workflow for project changes. Pinning makes the media local; it does not replace Adobe's project collaboration service.

Agree on project ownership before an offline edit. On reconnecting, let Aspect finish synchronizing before handing a shared project file to someone else, and share Team Project changes through Adobe.

<CardGroup cols={2}>
  <Card title="Pinning" href="/docs/instant-access/pin-files">
    Keep the media for your current sequence available locally.
  </Card>

  <Card title="Cache management" href="/docs/instant-access/manage-cache">
    Choose the local drive and capacity for Aspect's cache.
  </Card>
</CardGroup>
